<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>PortableGL Integration on PulpyPuppy's Devlog</title><link>https://pulpypuppy.github.io/portablegl/</link><description>Recent content in PortableGL Integration on PulpyPuppy's Devlog</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sat, 04 Apr 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://pulpypuppy.github.io/portablegl/index.xml" rel="self" type="application/rss+xml"/><item><title>Verdex and other adventures of Gumstix</title><link>https://pulpypuppy.github.io/portablegl/004.-verdex-and-other-adventures-of-gumstix/</link><pubDate>Sat, 04 Apr 2026 00:00:00 +0000</pubDate><guid>https://pulpypuppy.github.io/portablegl/004.-verdex-and-other-adventures-of-gumstix/</guid><description>&lt;p&gt;Hi a-a-all my fellas!&lt;/p&gt;
&lt;p&gt;Well, in this post we&amp;rsquo;re going to talk about two things:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Which BSPs have graphic output support;&lt;/li&gt;
&lt;li&gt;Which BSPs have been tested and what are the results.&lt;/li&gt;
&lt;/ol&gt;
&lt;h2 id="graphics-supporting-bsps"&gt;Graphics Supporting BSPs&lt;/h2&gt;
&lt;p&gt;Maybe, I should have told you about the decisions I&amp;rsquo;ve made in the GSoC proposal
but&amp;hellip; No, there is no but, I&amp;rsquo;ve simply forgot about that. So perhaps this is
what the next post is going to be about.&lt;/p&gt;</description></item><item><title>Updates And Thoughts</title><link>https://pulpypuppy.github.io/portablegl/003.-rsbs---domain-expansion/</link><pubDate>Mon, 09 Mar 2026 00:00:00 +0000</pubDate><guid>https://pulpypuppy.github.io/portablegl/003.-rsbs---domain-expansion/</guid><description>&lt;p&gt;Hello again, rare reader!&lt;/p&gt;
&lt;p&gt;Seems like nine days have passed. All these days I was drafting the proposal, I
guess I&amp;rsquo;ll public it soon. I also did some changes in the RSB recipe, which
include updating the vesion of PortableGL and removing the header generation
while build step. It bins the dependency, but does the same. This was sent to
MR, will see what happens.&lt;/p&gt;
&lt;p&gt;I was thinking about binding FreeType with PortableGL compatibility layer, to&amp;hellip;
you know, render some text. But maybe it&amp;rsquo;s just an odd abstraction. What about
ImGui? Sound better, huh? So I consider between implementing some optimizations
and some integrations like ImGui or maybe some input handling, why not? I&amp;rsquo;ve
done some little research and it seems like there is no do-single-thing library
for input handling, maybe I&amp;rsquo;m wrong.&lt;/p&gt;</description></item><item><title>RSB Receipt</title><link>https://pulpypuppy.github.io/portablegl/002.-rsb-receipt/</link><pubDate>Fri, 27 Feb 2026 00:00:00 +0000</pubDate><guid>https://pulpypuppy.github.io/portablegl/002.-rsb-receipt/</guid><description>&lt;p&gt;I’ve finished the initial version of build-set for PortableGL about 3 days ago. It downloads the latest release of PortableGL for today (v0.99.0), executes python script &lt;code&gt;generate_gl_h.py&lt;/code&gt; which ‘amalgamates’ the final &lt;code&gt;portablegl.h&lt;/code&gt; header from the sources, and then places it in the include dir.&lt;/p&gt;
&lt;p&gt;I’m not sure if running the script to generate the header makes any sense, since the up-to-date (for the current version of the library) pre-generated header already lies in the root dir of the repository.&lt;/p&gt;</description></item><item><title>The First Page</title><link>https://pulpypuppy.github.io/portablegl/001.-the-first-page/</link><pubDate>Thu, 26 Feb 2026 00:00:00 +0000</pubDate><guid>https://pulpypuppy.github.io/portablegl/001.-the-first-page/</guid><description>&lt;p&gt;Hi! I would like to tell about and structure everything I’ve done so far working on porting of PortableGL to RTEMS. It would be so beautiful if I could write in Russian. I’d show all my writing abilities and potential 🥀. But English is nice as well.&lt;/p&gt;
&lt;p&gt;To be honest, I was a little bit worried about entering the Discourse etc. But, thanks the Universe, I do this all my life — write to all sorts of strange people in strange places.&lt;/p&gt;</description></item></channel></rss>